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Old Sep 05, 2005, 08:44 PM // 20:44   #21
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You're right.. It does look quite alot like the premade one, I didn't check that, sorry. Though, I doubt that this build is newbies, noone ever said that the premade builds are for newbies. Try it yourself, it's not as easy as you'd think.
I have tried the fi boon healer, just subbed out rez for infuse. It was very taxing energy wise, but other than that, all you do is click and hit orison for major healing. Then you run around some more while you wait for some energy to use offering. Its not really that hard.

Premades are usually for newbies, as they usually dont have the skills unlocked, and would rather get a feel for the class/pvp at the beginning.
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Old Sep 05, 2005, 08:47 PM // 20:47   #22
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Smurfhunter (and everyone else doing divine boon calculations):

Please stop calculating divine boon efficiency equations at 12 DF - it should be run at 16 DF.

I find DB a waste on a heal monk - maybe it shouldn't be run at all anyway on a heal monk because of overhealing.
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Old Sep 05, 2005, 08:48 PM // 20:48   #23
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Quote:
Originally Posted by knives
I have tried the fi boon healer, just subbed out rez for infuse. It was very taxing energy wise, but other than that, all you do is click and hit orison for major healing. Then you run around some more while you wait for some energy to use offering. Its not really that hard.

Premades are usually for newbies, as they usually dont have the skills unlocked, and would rather get a feel for the class/pvp at the beginning.
But to use it the way the way the one that made that build is probably way harder. I don't think most newbies could do the same as I'm doing. I don't want to be a show-off, but I've been playing this game since the release and I've played a Monk from the beginning. I also play on the computer since I was 5 years old, that about 10 years. But you probably aren't a newb at all, so it's not that strange you thought it was easy.

Quote:
Originally Posted by Keure
Smurfhunter (and everyone else doing divine boon calculations):

Please stop calculating divine boon efficiency equations at 12 DF - it should be run at 16 DF.

I find DB a waste on a heal monk - maybe it shouldn't be run at all anyway on a heal monk because of overhealing.
I run Divine Boon with 13 DF and it's definitly worth it. I never overheal, and probably most experienced won't overheal either.
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Old Sep 05, 2005, 09:32 PM // 21:32   #24
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Using DB is overkill 99% of the time.

Standard Healer Build

Healing Touch
Dwaynas Kiss
WoH {E}
Orison
Healing Seed
Heal Area (alter maps, can be changed out)

Then the other 2 are your choices
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Old Sep 05, 2005, 09:39 PM // 21:39   #25
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have they fixed word yet?
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Old Sep 05, 2005, 11:11 PM // 23:11   #26
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Quote:
Originally Posted by Keure
Smurfhunter (and everyone else doing divine boon calculations):

Please stop calculating divine boon efficiency equations at 12 DF - it should be run at 16 DF.

I find DB a waste on a heal monk - maybe it shouldn't be run at all anyway on a heal monk because of overhealing.
im using the maximum number listed on the skills page. if thats not 16 divine boon, well sorry. im too lazy to go in game and test that. (but ya healing 60 on orison sounded a little low)
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Old Sep 06, 2005, 11:40 AM // 11:40   #27
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Originally Posted by Everous
have they fixed word yet?
No, they haven't. Maybe they planned on keeping Word of Healing the way it is, since noone knows if it's a bug or not. For the people who don't know why Word of Healing sucks:

The ally you heal is healed Divine Favor + Divine Boon bonus first, then Word of Healing. So, he needs to be about another 100 points beneath his/her health, which makes this skill way too risky, since you need to wait till they have about 25% of there life.. In other words, it doesn't work with Divine Boon, and it's already a bit worse then most people think without Divine Boon.

Quote:
Originally Posted by FaIIen
Using DB is overkill 99% of the time.

Standard Healer Build

Healing Touch
Dwaynas Kiss
WoH {E}
Orison
Healing Seed
Heal Area (alter maps, can be changed out)

Then the other 2 are your choices
I've tried alot of builds without Divine Boon, and they all sucked. I don't think I'll play without Divine Boon again. For example:

When you're under attack, and you don't have Divine Boon, and you have 400 life. You get to 100 life because you got spiked. You can get your life up with Orison of Healing + Healing Touch, but after casting those, you need to wait till they're recharged again, and you're probably dead already by then.

And by the way: Remind that I usually play Competition Arenas with this build, and I rarely play Tombs (since you won't have these problems in Tombs most of the time) with this build.
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